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"Red mombot looking for stable partner with cute kids for--" "Asmo, sto--"
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Sephirah.Gebura: [ MLC9 ]
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aleph_armed: (Gevurah)
I'll try to keep this simple, since it's been brought up: Gebura needs various peices of information to figure out what suits are safe to use, but she'll be getting that from Hayes probably. That being said, I would like to get the information OOCly so I can figure out what suits... people can actually use. Then once everything is done I'll try to figure out the best suit to suit that character's needs! So for that, I have a survey to fill out, yes. And that means... We need their stats in Lobotomy Corp terms. The four virtues can be found in more detail here, but a short version will be placed in here. Stats are calculated in terms of levels, with the levels being equivalent to something along the lines of the following:

1: "Average" baseline human level.
4: Someone with highly specialized training regarding this.
5: Has some outright supernatural enhancements to this.

Now then, for the Virtues, you have:
Fortitude: This represents both having strong desires, and being really really tough to kill.
Prudence: This is straight up your willpower, though it can also refer to one's ability to act without bias.
Temperance: Your ability to keep your own desires in check and put them aside for the greater good.
Justice: This is your speed stat. And also has a whole bunch of other baggage, as it's both confidence and one's ability to hold back and not go too far.

So, on to what I'm requesting from you all! I am requesting the following information: Your general evaluation of your character's "level" in the four virtues, as well as what kind of armor you would prefer, since most EGO Suits can't resist everything: The general sorting method operates on the Four Damage Types mentioned on the other page, but a quick summary is:
Red: Damage to a physical body. Yes, all damage to the body regardless of element used. If it's purely an attack that does physical damage, no matter how that damage is dealt, it's Red.
White: Mental damage
Black: Things that deal a fusion of both physical and mental damage.
Pale: Soul Damage

Anyways, I have a form to use here, so you can probably just use that and it'll be fine probably.

aleph_armed: (Default)
This is basically just a post to contain all the suits one may find in Gebura's closet during Round 3 of SCP Murdergame. None of these actually have their powers, but. There are a lot of them. As you will see. These links will probably slowly be replaced with ones uploaded to my imgur, but for now, I've stolen them from the lobotomy corp wiki.

Images underneath here. )
aleph_armed: (Default)
okay, so this is where I'm going to be keeping all the weapon and armor that Gebura has inside of her, as well as some basic notes to understand what everything means. Most of this stuff will be under a cut, to make things easier for everyone involved.

Levels, Risk Levels, Virtues and Damage types )

EGO Equipment will be split up into individual comments so I can work on this bit by bit over time. It also allows me to fit them into subcategories relatively easily, so you can look things up by how much of risk they post to the wielder (which is to say, if they have any Requirements to use safely), and then by whether it's a Weapon or Armor: For the suits, a low number is better, since damage is calculated in game via multipliers.

But before that, the "average person" in the world of Lobotomy Corporation have the Following:
28 in one virtue
26 in three virtues
Level 1 in all virtues
Level 1/Risk Level Zayin
Take 1.0 times damage from Red and White damage
Tale 1.5 times damage from Black damage
Take 2.0 times damage from Pale damage

The vulnerability to Pale damage is honestly likely a trait of humans in the Lobotomy Corp world rather than an assumed trait of humans in general, however; A lot of the lore goes into how humanity's "soul is dying", so the Pale vulnerability might just be a distinct trait of her world; I feel like for most worlds that don't actively involve the spiritual, 1.5 probably makes sense as a vulnerability to esoteric attack methods you're unlikely to see, while a series like Bleach probably has it closer to 1.0. Either way, keep in mind that in the case of a Pale damage multiplier, x2.0 does not actually make you more vulnerable to Pale damage, it just doesn't protect you in the slightest. Aside from that, a normal person probably has some wiggle room for the resistances by roughly 0.3 either way, depending on the nature of the world or series. And of course, once you get past "normal person", basically all bets are off and things have to be analyzed on a case-by-case basis.

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Gebura

May 2020

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